About Us
I started ‘The Giant Brain’ a few years as an avenue for my games design projects. The first game I put out was ‘Revenge of the B-Movie’ followed the next year by its sequel ‘Revenge of the B-Movie 2′. Both games have been well received but real life, including getting married, has gotten in the way of me doing any more development and production.
This year, 2011, should see me get some projects back on the burner and a couple of releases out. I’ll announce what is happening along the way, and release dates as soon as I am confident I can hit them.
I am not alone in my endeavours of course. The development community over at the Collective Endeavour has been a fantastic source of inspiration and support and I thoroughly recommend you pop over there if you need a hand with game design and production.
The games I produce would not look half as good as they do without the amazing talents of Mr. Paul Bourne, an artist working primarily in the digital medium who has been responsible for some of the most haunting and beautiful art I have ever seen in RPGs. He has worked on a|state, Hot War and Cold City for Contested Ground Studios, and is currently working away on numerous projects.
I’ll update this page if ever collaborate with anyone or put out another designer’s game.
Iain